IS 2003 / 3rd Digital Sculpture
Competition / Jury
Pr. Keith BROWN
Keith Brown is one of the foremost digital sculptors presently working
in Europe. He is principal lecturer and Director of Art & Computing Technologies
in the School of Art and Design and MIRIAD (Manchester Institute for Research
and Innovation in Art & Design) at The Manchester Metropolitan University.
He is an associate member of the world renowned 3D Imaging Technologies Group
at De Montfort University, currently exploring the possibilities for true
3D integral projection for sculptural installations and architectural application.
He is also involved with developing real-time interactive cybersculpture
in true space using integral imaging for broadcast media and the World Wide
Founder and President of FasT-uk (Fine Art Sculptors and Technology in the
UK) he has done much to promote digital sculpture in the UK, Europe, and
at further international levels. He is a regular contributor to international
exhibitions, symposia and conferences on electronic arts and has contributed
articles to several academic journals and publications.
His work embraces a wide range of digital activities, both virtual and actual.
His main concern is with "Real Virtuality" or "Cyberealism" rather than "Virtual
Reality", reversing the order between the cyber and the real. These works
present sculptural forms and images that could otherwise not be realized
except in the digital and cyber environments thus producing a new order of
object, which is made physically manifest in 2D, 3D and 4D media.
His entire body of work is computer based, with his most recent developments
involving the synthesis of sculpture and technology continuing to gain recognition
worldwide. Using the computer, in a direct way, as the medium, his work is
conceived while interacting with the cyber-modeling environment. The work
includes time-based-cyber, print, cyberkinetics, 3D Integral Imaging and
3D Printing. His images, objects and dynamic pieces display an innovative
and masterful articulation of the medium. Working in a highly intuitive way,
the artist has produced some stunning results, appreciated for their entrancing
aesthetic and dynamic execution. Embracing a wide range of activities Brown's
work continues to break new ground in an area that is destined to largely
distinguish the work of this new millennium.
"The possibilities for computer generated sculpture are obviously immense.
As the computer gradually takes its place in the tool chest of the contemporary
practitioner, we are inevitably seeing changes that challenge our traditional
views and preconceptions about how sculpture is conceived, produced, and
experienced. The computer and related technologies, for many, including myself,
have become much more than simply a new set of design and production tools.
They have presented us with completely new media to explore and no doubt
there will be many more to follow. If there is one single influence which
will separate the art of this millennium from that of the past, and constitute
a paradigm shift of aesthetic and conceptual advancement, of equivalent cultural
significance to the first "hand paintings" made in the caves of Paleolithic
man, then my calculated guess is that it's going to be, if it is not already,
Keith BROWN Web page